Incursion

Hostile Hero Variant invaders that hunt players in combat regions

Incursion
the Realms destined for Doom and destruction ...
an End to it all  , and yet Heroes prevail ...
Rise and defend our universe , for the INCURSION has begun !

Incursion spawns enemy heroes that look and fight like playable characters. They appear randomly ( every 3-9min ) while you are lvl 30+ fighting in non-hub regions and actively chase you down.

  • 62 enemy types, one per playable hero , using a subset of that hero's avatar powers
  • Balanced to be dangerous but short-lived fight
  • Untauntable , CC resistant (1.5s max) , Sees through invisibility
this is a work in progress , lots more tuning needed to balance them , prepare to be defeated . view the data here : Incursion Data
Note: the Incursion Enemy Avatars also helps with availability of Rogue stealable powers when singleplayer.

Commands

CommandDescription
!incursion nowSpawn a random invader immediately
!incursion spawn <name>Spawn a specific invader
!incursion startEnable spawning
!incursion stopDisable spawning
!incursion statusShow current settings
!incursion trialStart a 1v1 gauntlet against all enemy types
!incursion trial stopEnd the trial

Config Options

OptionDefaultDescription
IncursionEnabletrueMaster switch
IncursionIntervalMs180000Minimum time between waves (ms)
IncursionRandomIntervalMaxMs360000Max extra random time added
IncursionEnemyDamageTakenMultiplier2.0Incoming damage multiplier for invaders
IncursionEnemyDamageMultiplier1.0Outgoing damage multiplier
IncursionEnemyVisualScale1.5Size multiplier at spawn
IncursionExcludeEnemiesRasputinIVComma-separated names to skip
IncursionCommandsRequireAdminfalseRestrict commands to admins
IncursionLoggingEnablefalseCombat logging
IncursionLogCollatorEnablefalseSave per-encounter log files
Note: Enable logging and the log collator to generate per-encounter files for tuning. Files are saved to Logs/Incursions/.