Incursion
Hostile Hero Variant invaders that hunt players in combat regions
the Realms destined for Doom and destruction ... an End to it all , and yet Heroes prevail ... Rise and defend our universe , for the INCURSION has begun !
Incursion spawns enemy heroes that look and fight like playable characters. They appear randomly ( every 3-9min ) while you are lvl 30+ fighting in non-hub regions and actively chase you down.
- 62 enemy types, one per playable hero , using a subset of that hero's avatar powers
- Balanced to be dangerous but short-lived fight
- Untauntable , CC resistant (1.5s max) , Sees through invisibility
Note: the Incursion Enemy Avatars also helps with availability of Rogue stealable powers when singleplayer.
Commands
| Command | Description |
|---|---|
!incursion now | Spawn a random invader immediately |
!incursion spawn <name> | Spawn a specific invader |
!incursion start | Enable spawning |
!incursion stop | Disable spawning |
!incursion status | Show current settings |
!incursion trial | Start a 1v1 gauntlet against all enemy types |
!incursion trial stop | End the trial |
Config Options
| Option | Default | Description |
|---|---|---|
IncursionEnable | true | Master switch |
IncursionIntervalMs | 180000 | Minimum time between waves (ms) |
IncursionRandomIntervalMaxMs | 360000 | Max extra random time added |
IncursionEnemyDamageTakenMultiplier | 2.0 | Incoming damage multiplier for invaders |
IncursionEnemyDamageMultiplier | 1.0 | Outgoing damage multiplier |
IncursionEnemyVisualScale | 1.5 | Size multiplier at spawn |
IncursionExcludeEnemies | RasputinIV | Comma-separated names to skip |
IncursionCommandsRequireAdmin | false | Restrict commands to admins |
IncursionLoggingEnable | false | Combat logging |
IncursionLogCollatorEnable | false | Save per-encounter log files |
Note: Enable logging and the log collator to generate per-encounter files for tuning. Files are saved to
Logs/Incursions/.